Gilderflukeco Br-miniBrick8 Manuel d'utilisateur Page 31

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pulldown/ʻReverse' command. The selected stairway will now be reversed. This is useful
for programming chase sequences.
Stretch and compress time........
With one or more channel selected, you can then change the amount of time it takes
for the movement to take place. To do this, move the cursor up into the time bar. As you
do, you will see the cursor change into an ʻIʼ beam. If you right-click and slide the mouse
to the left or right, the selected channels will be compressed or stretched when you re-
lease the button. The data after the edit will slide forward or back in time to make room
for your changes.
Analog functions are interpolated when you stretch or compress them, so they come
out fairly cleanly. There arenʼt a lot of points between 'On' and 'Off' on a digital function,
so you may see some rounding errors on the digital functions. You can minimize this by
changing the new time to an even multiple of the original time.
Adding and subtracting time........
If a function happens too soon or late, you may need to shift it in time. Select one or
more channels for one or more frames worth of time. Use the Edit pulldown/ʻAdd time' to
move actions to a later time. Use the Edit pulldown/ʻDelete time' if you need the actions
to happen sooner. The selected movement(s) will shift by the number of frames you
have selected.
Generating a ramp between two points........
If you are only using digital channels, you should skip this step.
Select one or more analog channels for one or more frames worth of time. Select the
Edit pulldown/Inbetween command or <F10>. A ramp will be generated from whatever
levels the analogs are at the beginning of the selected area to whatever level they are at
the end of the selected area. The type of curve used for the ramp is set on the Prefer-
ences pulldown/Inbetweening dialog.
More ways to modify a digital channel........
If you are only using analog channels, you may want to skip this step.
Select one or more digital channels for one or more frames worth of time. Under the
Edit pulldown you can select the following commands to:
a. 'Clear to Default Values':! Sets any selected digital(s) back to their default values
(set for each channel under the Channels List). You can also use the ʻDeleteʼ key on
your keyboard as a shortcut to this command.
b. 'Fill with First Value':! The value at the start of the selected area is used to fill in the
rest of it.
c. 'Invert Valuesʼ: Where the digital was 'On', it is turned 'Off'. Where it was 'Off', it is
tuned 'On'.
d. 'Reverse Valuesʼ: The selected digital(s) are reversed in time.
e. 'Set to Yak...': Only if a .WAV file is used for audio synchronization. The audio wave-
form is transferred into the digital function(s).
f. 'Set Digitals Off': The selected digital function(s) are turned 'Off' in the selected area.
g. 'Set Digitals On': The selected digital function(s) are turned 'On' in the selected area.
More ways to modify an analog channel........
If you are only using digital channels, you may want to skip this step.
Gilderfluke & Co. 205 South Flower Street Burbank, California 91502 818/840-9484 800/776-5972 fax 818/840-9485
Br-miniBrick8 v3.+ Manual / 8/17/12 / page 25 of 36
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